home *** CD-ROM | disk | FTP | other *** search
/ Megadoom II / MEGADOOM II - iso.7z / MEGADOOM II.ISO / doom / editors / wadfile / dmop / doom2 / smackit.rw < prev    next >
Text File  |  1995-01-07  |  6KB  |  92 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. SUPERSHOTGUN                  1.93                                       1 
  8. SHELLBOX                      0.97                                       1 
  9. BARREL                       21.75                                       4 
  10. SERGEANT                     45.31                                       5 
  11. SERGEANT                     45.31         HARD_ONLY                     5 
  12. SERGEANT                     27.18         MEDIUM_AND_HARD               3 
  13. SERGEANT                      9.06         DEAF/AMBUSHHARD_ONLY          1 
  14. IMP                          63.43         DEAF/AMBUSHMEDIUM_AND_HARD    7 
  15. IMP                          63.43         DEAF/AMBUSH                   7 
  16. IMP                          27.18         DEAF/AMBUSHHARD_ONLY          3 
  17. LAUNCHER                      1.93         MULTIPLAYER                   1 
  18. SHOTGUN                       1.93         MULTIPLAYER                   1 
  19. BLUEBALL                      1.45         MULTIPLAYER                   1 
  20. BFG9000                       3.86         MULTIPLAYER                   1L 
  21. BARMOR                        2.90         MULTIPLAYER                   1L 
  22. SERGEANT                      9.06         DEAF/AMBUSH                   1 
  23. CHAINGUNNER                  54.36         MEDIUM_AND_HARD               4 
  24. SERGEANT                     36.25         EASY_ONLY                     4 
  25. SPECTRE                      41.67         DEAF/AMBUSHHARD_ONLY          2 
  26. CHAINGUNNER                  13.59         DEAF/AMBUSH                   1 
  27. SPECTRE                      20.84         MEDIUM_AND_HARD               1 
  28. DEMON                        20.84                                       1 
  29. TROOPER                      36.25                                      ;4 ;This item is inocuous 
  30. CHAINGUNNER                  13.59         HARD_ONLY                     1 
  31. TROOPER                      18.12         DEAF/AMBUSH                  ;2 ;This item is inocuous 
  32. CHAINGUNNER                  54.36         DEAF/AMBUSHHARD_ONLY          4 
  33. MEDIKIT                       3.86                                       2 
  34. STIMPAK                       7.73                                       8 
  35. HELMET                       22.22                                      ;23 ;This item is inocuous 
  36. POTION                       10.63                                      ;11 ;This item is inocuous 
  37. IMP                           9.06                                       1 
  38. IMP                           9.06         MEDIUM_AND_HARD               1 
  39. IMP                           9.06         HARD_ONLY                     1 
  40. DEMON                        20.84                                       1 
  41. SHELLS                        2.90                                       3 
  42. ;                                            
  43. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  44. ;                                            
  45. ; At run-time this value is used to adjust the
  46. ; Max#of variable based on the population of
  47. ; the level being modified.  Using the strict 
  48. ; standard requires that one or more of the   
  49. ; items in the list above not have a specified
  50. ; maximum number of objects.                  
  51. ;                                              
  52. PER    118   ;Strict standard for exact placement 
  53. ;PER    100   ;Lowered Standard for easy placement
  54. ;                                            
  55. ; Deleting any of the PRESERVE lines will mean that
  56. ; the objects will not be taken from the original  
  57. ; level.  You will have to supply your own above. 
  58. ;                                            
  59. PRESERVE    PILLARS                          
  60. PRESERVE    LAMPS                            
  61. ;                                            
  62. ; THRESHOLD determines what a MEGA-GOODIE is.  
  63. ; MEGA-GOODIES are used to make the level fair 
  64. ; if the generator places a lot of enemies in  
  65. ; the level.                                   
  66. ;                                              
  67. THRESHOLD    75                                  
  68. ;                                              
  69. ; I.Q. Determines how intelligently the program  
  70. ; places objects in the effort to defeat you.   
  71. ; 250 is the default if it is not specified here. 
  72. ;                                              
  73. I.Q.    250                                 
  74. ;                                              
  75. ; EVEN sets the point at which the program must begin 
  76. ; placing MEGA-GOODIES into the level, on the   
  77. ; basis of the hardest difficulty rating.          
  78. ; The MEGA-GOODIES give you a fighting chance,  
  79. ; setting the value lower or <500 will increase the number
  80. ; of MEGA-GOODIES available to you in a the level. 
  81. EVEN    500                                 
  82. ;                                              
  83. ; If SPREAD is not set to a low value then
  84. ; a given sector may accumulate too many objects 
  85. ; this often makes the level impossible to finish
  86. ; or just ugly-looking.  Setting the value too low
  87. ; could make it difficult to place objects within
  88. ; a given wad file.
  89. ;                  
  90. SPREAD    15                                  
  91. ;                                              
  92.